Netplay: Fix building on clang 17.

This commit is contained in:
Admiral H. Curtiss
2023-11-03 16:15:04 +01:00
parent 7dae4dd3d2
commit b181842092
5 changed files with 6 additions and 6 deletions

View File

@ -257,7 +257,7 @@ bool NetPlayClient::Connect()
ENetEvent netEvent;
int net;
while ((net = enet_host_service(m_client, &netEvent, 5000)) > 0 &&
netEvent.type == Common::ENet::SKIPPABLE_EVENT)
static_cast<int>(netEvent.type) == Common::ENet::SKIPPABLE_EVENT)
{
// ignore packets from traversal server
}
@ -1645,7 +1645,7 @@ void NetPlayClient::ThreadFunc()
break;
default:
// not a valid switch case due to not technically being part of the enum
if (netEvent.type == Common::ENet::SKIPPABLE_EVENT)
if (static_cast<int>(netEvent.type) == Common::ENet::SKIPPABLE_EVENT)
INFO_LOG_FMT(NETPLAY, "enet_host_service: skippable packet event");
else
ERROR_LOG_FMT(NETPLAY, "enet_host_service: unknown event type: {}", int(netEvent.type));