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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Vertexloader cleanup/fixing: Don't use floating point copies unless necessary, don't allow scale factors for floating point texture coordinates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1282 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -203,9 +203,9 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectShort()
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void LOADERDECL VertexLoader_Normal::Normal_DirectFloat()
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = DataReadF32();
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((float*)VertexManager::s_pCurBufferPointer)[1] = DataReadF32();
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((float*)VertexManager::s_pCurBufferPointer)[2] = DataReadF32();
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((u32*)VertexManager::s_pCurBufferPointer)[0] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[2] = DataReadU32();
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF()
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}
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@ -238,9 +238,9 @@ void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3()
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{
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for (int i = 0; i < 3; i++)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = DataReadF32();
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((float*)VertexManager::s_pCurBufferPointer)[1] = DataReadF32();
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((float*)VertexManager::s_pCurBufferPointer)[2] = DataReadF32();
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((u32*)VertexManager::s_pCurBufferPointer)[0] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
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((u32*)VertexManager::s_pCurBufferPointer)[2] = DataReadU32();
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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@ -279,9 +279,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float()
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{
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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@ -320,9 +320,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1()
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for (int i = 0; i < 3; i++)
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{
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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@ -362,9 +362,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices3()
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{
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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@ -400,9 +400,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float()
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{
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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@ -441,9 +441,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices1()
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for (int i = 0; i < 3; i++)
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{
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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@ -484,9 +484,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3()
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{
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress);
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((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4);
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((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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