NetPlay: Use std::array for the pad mappings

This commit is contained in:
Lioncash
2015-08-16 00:08:09 -04:00
parent e3ffb2dd16
commit b1af2a6bbc
4 changed files with 10 additions and 7 deletions

View File

@ -4,6 +4,7 @@
#pragma once
#include <array>
#include <vector>
#include "Common/CommonTypes.h"
#include "Core/HW/EXI_Device.h"
@ -77,8 +78,9 @@ enum
using NetWiimote = std::vector<u8>;
using MessageId = u8;
using PlayerId = u8;
using PadMapping = s8;
using FrameNum = u32;
using PadMapping = s8;
using PadMappingArray = std::array<PadMapping, 4>;
namespace NetPlay
{