NetPlay: Use std::array for the pad mappings

This commit is contained in:
Lioncash
2015-08-16 00:08:09 -04:00
parent e3ffb2dd16
commit b1af2a6bbc
4 changed files with 10 additions and 7 deletions

View File

@ -74,8 +74,9 @@ NetPlayServer::NetPlayServer(const u16 port, bool traversal, const std::string&
PanicAlertT("Enet Didn't Initialize");
}
memset(m_pad_map, -1, sizeof(m_pad_map));
memset(m_wiimote_map, -1, sizeof(m_wiimote_map));
m_pad_map.fill(-1);
m_wiimote_map.fill(-1);
if (traversal)
{
if (!EnsureTraversalClient(centralServer, centralPort))