VideoCommon: prepare graphics mods for custom shader material data

This commit is contained in:
iwubcode
2023-12-12 17:56:26 -06:00
parent 7b57a4a37d
commit b1d9e13d75
6 changed files with 19 additions and 5 deletions

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@ -5,6 +5,7 @@
#include <array>
#include <optional>
#include <span>
#include <string_view>
#include <vector>
@ -20,6 +21,7 @@ struct DrawStarted
u32 texture_unit;
bool* skip;
std::optional<CustomPixelShader>* custom_pixel_shader;
std::span<u8>* material_uniform_buffer;
};
struct EFB