VideoCommon: prepare graphics mods for custom shader material data

This commit is contained in:
iwubcode
2023-12-12 17:56:26 -06:00
parent 7b57a4a37d
commit b1d9e13d75
6 changed files with 19 additions and 5 deletions

View File

@ -165,7 +165,8 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos
const pixel_shader_uid_data* uid_data,
const CustomPixelShaderContents& custom_details);
void WritePixelShaderCommonHeader(ShaderCode& out, APIType api_type,
const ShaderHostConfig& host_config, bool bounding_box);
const ShaderHostConfig& host_config, bool bounding_box,
const CustomPixelShaderContents& custom_details);
void ClearUnusedPixelShaderUidBits(APIType api_type, const ShaderHostConfig& host_config,
PixelShaderUid* uid);
PixelShaderUid GetPixelShaderUid();