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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Read game title from ini file, or titles.txt if it exists.
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@ -62,7 +62,7 @@
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#define STATESAVES_DIR "StateSaves"
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#define SCREENSHOTS_DIR "ScreenShots"
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#define LOAD_DIR "Load"
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#define HIRES_TEXTURES_DIR LOAD_DIR DIR_SEP "Textures"
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#define HIRES_TEXTURES_DIR "Textures"
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#define DUMP_DIR "Dump"
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#define DUMP_TEXTURES_DIR "Textures"
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#define DUMP_FRAMES_DIR "Frames"
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@ -825,7 +825,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
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paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
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paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
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paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
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paths[D_HIRESTEXTURES_IDX] = paths[D_USER_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
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paths[D_LOAD_IDX] = paths[D_USER_IDX] + LOAD_DIR DIR_SEP;
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paths[D_HIRESTEXTURES_IDX] = paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
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paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
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paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
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paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
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@ -922,6 +923,10 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
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case D_LOGS_IDX:
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paths[D_MAILLOGS_IDX] = paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
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paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
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break;
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case D_LOAD_IDX:
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paths[D_HIRESTEXTURES_IDX] = paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
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}
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paths[D_WIIUSER_IDX] = paths[D_WIIROOT_IDX] + DIR_SEP;
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@ -36,6 +36,7 @@ enum {
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D_DUMPAUDIO_IDX,
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D_DUMPTEXTURES_IDX,
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D_DUMPDSP_IDX,
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D_LOAD_IDX,
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D_LOGS_IDX,
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D_MAILLOGS_IDX,
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D_WIISYSCONF_IDX,
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