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Save frame skipping option, and allow loading it from game ini too.
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@ -75,6 +75,7 @@ struct SConfig : NonCopyable
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bool m_PauseMovie;
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bool m_ShowLag;
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std::string m_strMovieAuthor;
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unsigned int m_FrameSkip;
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// DSP settings
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bool m_EnableJIT;
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