Merge pull request #10215 from OatmealDome/shader-logic-ops

VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES
This commit is contained in:
JMC47
2021-12-22 16:39:54 -05:00
committed by GitHub
13 changed files with 255 additions and 46 deletions

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@ -286,7 +286,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
config->backend_info.bSupportsBPTCTextures = false; // Dependent on features.
config->backend_info.bSupportsLogicOp = false; // Dependent on features.
config->backend_info.bSupportsLargePoints = false; // Dependent on features.
config->backend_info.bSupportsFramebufferFetch = false; // No support.
config->backend_info.bSupportsFramebufferFetch = false; // Dependent on OS and features.
config->backend_info.bSupportsCoarseDerivatives = true; // Assumed support.
config->backend_info.bSupportsTextureQueryLevels = true; // Assumed support.
}
@ -340,6 +340,15 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD
properties.limits.pointSizeRange[0] <= 1.0f &&
properties.limits.pointSizeRange[1] >= 16;
std::string device_name = properties.deviceName;
u32 vendor_id = properties.vendorID;
// Only Apple family GPUs support framebuffer fetch.
if (vendor_id == 0x106B || device_name.find("Apple") != std::string::npos)
{
config->backend_info.bSupportsFramebufferFetch = true;
}
// Our usage of primitive restart appears to be broken on AMD's binary drivers.
// Seems to be fine on GCN Gen 1-2, unconfirmed on GCN Gen 3, causes driver resets on GCN Gen 4.
if (DriverDetails::HasBug(DriverDetails::BUG_PRIMITIVE_RESTART))