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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -557,9 +557,10 @@ void Renderer::ResetAPIState()
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{
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// Gets us to a reasonably sane state where it's possible to do things like
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// image copies with textured quads, etc.
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glDisable(GL_VERTEX_PROGRAM_ARB);// needed by nvidia cards to avoid texture problems
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glDisable(GL_FRAGMENT_PROGRAM_ARB);// needed by nvidia cards to avoid texture problems
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VertexShaderCache::DisableShader();
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PixelShaderCache::DisableShader();
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glDisable(GL_SCISSOR_TEST);
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_CULL_FACE);
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@ -590,8 +591,9 @@ void Renderer::RestoreAPIState()
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SetColorMask();
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SetBlendMode(true);
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VertexShaderCache::SetCurrentShader(0);
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glEnable(GL_VERTEX_PROGRAM_ARB);// needed by nvidia cards o avoid texture problems
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glEnable(GL_FRAGMENT_PROGRAM_ARB);// needed by nvidia cards o avoid texture problems
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VertexShaderCache::SetCurrentShader(0);
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PixelShaderCache::SetCurrentShader(0);
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}
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