ShaderGen: Add a stereoscopy flag in the UID data.

This commit is contained in:
Jules Blok
2014-10-28 19:27:05 +01:00
parent 4fe9ceeee2
commit b236c363de
4 changed files with 6 additions and 0 deletions

View File

@ -56,6 +56,8 @@ struct vertex_shader_uid_data
} postMtxInfo[8];
LightingUidData lighting;
u32 stereo : 1;
};
#pragma pack()