OpenGL: Check the list of supported AA modes instead of hardcoding

This commit is contained in:
Pokechu22
2023-03-19 22:20:34 -07:00
parent c63f0f37cd
commit b246a634d4
7 changed files with 133 additions and 20 deletions

View File

@ -146,12 +146,6 @@ OGLGfx::OGLGfx(std::unique_ptr<GLContext> main_gl_context, float backbuffer_scal
}
}
if (!PopulateConfig(m_main_gl_context.get()))
{
// Not all needed extensions are supported, so we have to stop here.
// Else some of the next calls might crash.
return;
}
InitDriverInfo();
// Setup Debug logging