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Added S-SSE3 implementation of one perf. critical texture decoder, please notify me if it breaks anything. Thanks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1868 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -30,4 +30,5 @@ files = [
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env_common = env.Clone()
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env_common.Append(CXXFLAGS = [ '-fPIC' ])
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env_common.Append(CXXFLAGS = [ '-mssse3' ]) # For TextureDecoder
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env_common.StaticLibrary("videocommon", files)
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