Fixed various warning fixes and potencial POD/crash bugs

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4156 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-09-02 07:59:06 +00:00
parent 7343382f80
commit b2533a5ef2
11 changed files with 119 additions and 127 deletions

View File

@ -137,16 +137,18 @@ const char *GenerateVertexShader(u32 components, bool D3D)
// inputs
if (components & VB_HAS_NRM0)
WRITE(p, " float3 rawnorm0 : NORMAL0,\n");
if (components & VB_HAS_NRM1)
if (D3D)
if (components & VB_HAS_NRM1) {
if (D3D)
WRITE(p, " float3 rawnorm1 : NORMAL1,\n");
else
WRITE(p, " float3 rawnorm1 : ATTR%d,\n", SHADER_NORM1_ATTRIB);
if (components & VB_HAS_NRM2)
if (D3D)
}
if (components & VB_HAS_NRM2) {
if (D3D)
WRITE(p, " float3 rawnorm2 : NORMAL2,\n");
else
WRITE(p, " float3 rawnorm2 : ATTR%d,\n", SHADER_NORM2_ATTRIB);
}
if (components & VB_HAS_COL0)
WRITE(p, " float4 color0 : COLOR0,\n");
if (components & VB_HAS_COL1)
@ -156,14 +158,14 @@ const char *GenerateVertexShader(u32 components, bool D3D)
if ((components & (VB_HAS_UV0<<i)) || hastexmtx )
WRITE(p, " float%d tex%d : TEXCOORD%d,\n", hastexmtx ? 3 : 2, i,i);
}
if (components & VB_HAS_POSMTXIDX)
if (components & VB_HAS_POSMTXIDX) {
if (D3D)
{
WRITE(p, " float4 blend_indices : BLENDINDICES,\n");
}
else
WRITE(p, " half posmtx : ATTR%d,\n", SHADER_POSMTX_ATTRIB);
}
WRITE(p, " float4 rawpos : POSITION) {\n");
WRITE(p, "VS_OUTPUT o;\n");