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https://github.com/dolphin-emu/dolphin.git
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OpenGL:Removing some OpenGL projection hacks that are no longer required and some GUI changes so when EFB Copy is disabled it greys out the two options.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4036 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -46,7 +46,7 @@ void AboutDolphin::CreateGUIControls()
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DolphinLogo = new wxBitmap(iDolphinLogo);
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sbDolphinLogo = new wxStaticBitmap(this, ID_LOGO, wxNullBitmap, wxDefaultPosition, wxDefaultSize, 0);
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sbDolphinLogo->SetBitmap(*DolphinLogo);
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std::string Text = std::string("Dolphin SVN revision ") + SVN_REV_STR +"\n" "Copyright (c) 2003\n"
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std::string Text = std::string("Dolphin SVN revision ") + SVN_REV_STR +"\n" "Copyright (c) 2003-2009\n"
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"Dolphin is a Gamecube/Wii emulator, which was originally written by F|RES and ector.\n"
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"Today Dolphin is an open source project with many contributors.\n\n"
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"Special thanks to Bushing, Costis, CrowTRobo, Marcan, Segher, Titanik, or9 and Hotquik for their reverse engineering and docs/demos.\n\n"
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@ -323,8 +323,6 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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Hacktext = new wxStaticText(m_GameConfig, ID_HACK_TEXT, _("Projection Hack for: "), wxDefaultPosition, wxDefaultSize);
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arrayStringFor_Hack.Add(_("None"));
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arrayStringFor_Hack.Add(_("Zelda Twilight Princess Bloom hack"));
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arrayStringFor_Hack.Add(_("Super Mario Galaxy"));
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arrayStringFor_Hack.Add(_("Mario Kart Wii"));
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arrayStringFor_Hack.Add(_("Sonic and the Black Knight"));
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arrayStringFor_Hack.Add(_("Bleach Versus Crusade"));
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arrayStringFor_Hack.Add(_("Final Fantasy CC Echo of Time"));
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