mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Various formatting and consistency fixes
This commit is contained in:
@ -307,8 +307,8 @@ void CGameListCtrl::Update()
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InsertColumn(COLUMN_TITLE, _("Title"));
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// Instead of showing the notes + the company, which is unknown with
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// wii titles We show in the same column : company for GC games and
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// description for wii/wad games
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// Wii titles We show in the same column : company for GC games and
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// description for Wii/wad games
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InsertColumn(COLUMN_NOTES, _("Notes"));
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InsertColumn(COLUMN_ID, _("ID"));
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InsertColumn(COLUMN_COUNTRY, "");
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@ -448,14 +448,13 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
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std::string line;
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if (!std::getline(titlestxt, line) && titlestxt.eof())
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break;
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break;
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if (line.substr(0,rISOFile.GetUniqueID().size()) == rISOFile.GetUniqueID())
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{
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name = line.substr(rISOFile.GetUniqueID().size() + 3);
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break;
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}
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}
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titlestxt.close();
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}
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@ -684,7 +683,7 @@ void CGameListCtrl::OnColBeginDrag(wxListEvent& event)
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event.Veto();
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}
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const GameListItem *CGameListCtrl::GetISO(size_t index) const
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const GameListItem* CGameListCtrl::GetISO(size_t index) const
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{
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if (index < m_ISOFiles.size())
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return m_ISOFiles[index];
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@ -692,14 +691,14 @@ const GameListItem *CGameListCtrl::GetISO(size_t index) const
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return nullptr;
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}
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static CGameListCtrl *caller;
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static CGameListCtrl* caller;
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static int wxCALLBACK wxListCompare(wxIntPtr item1, wxIntPtr item2, wxIntPtr sortData)
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{
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// return 1 if item1 > item2
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// return -1 if item1 < item2
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// return 0 for identity
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const GameListItem *iso1 = caller->GetISO(item1);
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const GameListItem *iso2 = caller->GetISO(item2);
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const GameListItem* iso1 = caller->GetISO(item1);
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const GameListItem* iso2 = caller->GetISO(item2);
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return CompareGameListItems(iso1, iso2, sortData);
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}
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@ -900,7 +899,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
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}
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if (GetSelectedItemCount() == 1)
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{
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const GameListItem *selected_iso = GetSelectedISO();
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const GameListItem* selected_iso = GetSelectedISO();
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if (selected_iso)
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{
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wxMenu popupMenu;
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@ -990,7 +989,7 @@ const GameListItem * CGameListCtrl::GetSelectedISO()
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void CGameListCtrl::OnOpenContainingFolder(wxCommandEvent& WXUNUSED (event))
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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if (!iso)
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return;
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@ -1001,7 +1000,7 @@ void CGameListCtrl::OnOpenContainingFolder(wxCommandEvent& WXUNUSED (event))
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void CGameListCtrl::OnOpenSaveFolder(wxCommandEvent& WXUNUSED (event))
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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if (!iso)
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return;
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std::string path = iso->GetWiiFSPath();
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@ -1011,7 +1010,7 @@ void CGameListCtrl::OnOpenSaveFolder(wxCommandEvent& WXUNUSED (event))
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void CGameListCtrl::OnExportSave(wxCommandEvent& WXUNUSED (event))
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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if (!iso)
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return;
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@ -1027,7 +1026,7 @@ void CGameListCtrl::OnExportSave(wxCommandEvent& WXUNUSED (event))
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// Save this file as the default file
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void CGameListCtrl::OnSetDefaultISO(wxCommandEvent& event)
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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if (!iso) return;
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if (event.IsChecked())
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@ -1049,7 +1048,7 @@ void CGameListCtrl::OnDeleteISO(wxCommandEvent& WXUNUSED (event))
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{
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if (GetSelectedItemCount() == 1)
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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if (!iso)
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return;
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if (wxMessageBox(_("Are you sure you want to delete this file? It will be gone forever!"),
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@ -1068,7 +1067,7 @@ void CGameListCtrl::OnDeleteISO(wxCommandEvent& WXUNUSED (event))
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for (int i = 0; i < selected; i++)
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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File::Delete(iso->GetFileName());
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}
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Update();
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@ -1078,7 +1077,7 @@ void CGameListCtrl::OnDeleteISO(wxCommandEvent& WXUNUSED (event))
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void CGameListCtrl::OnProperties(wxCommandEvent& WXUNUSED (event))
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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if (!iso)
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return;
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@ -1089,7 +1088,7 @@ void CGameListCtrl::OnProperties(wxCommandEvent& WXUNUSED (event))
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void CGameListCtrl::OnWiki(wxCommandEvent& WXUNUSED (event))
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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if (!iso)
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return;
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@ -1130,23 +1129,23 @@ void CGameListCtrl::CompressSelection(bool _compress)
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bool all_good = true;
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{
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wxProgressDialog progressDialog(
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_compress ? _("Compressing ISO") : _("Decompressing ISO"),
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_("Working..."),
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1000,
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this,
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wxPD_APP_MODAL |
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wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME |
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wxPD_SMOOTH
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);
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wxProgressDialog progressDialog(
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_compress ? _("Compressing ISO") : _("Decompressing ISO"),
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_("Working..."),
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1000,
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this,
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wxPD_APP_MODAL |
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wxPD_ELAPSED_TIME | wxPD_ESTIMATED_TIME | wxPD_REMAINING_TIME |
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wxPD_SMOOTH
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);
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m_currentItem = 0;
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m_numberItem = GetSelectedItemCount();
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for (u32 i=0; i < m_numberItem; i++)
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{
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const GameListItem *iso = GetSelectedISO();
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if (iso->GetPlatform() == GameListItem::WII_WAD || iso->GetFileName().rfind(".wbfs") != std::string::npos)
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continue;
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m_currentItem = 0;
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m_numberItem = GetSelectedItemCount();
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for (u32 i=0; i < m_numberItem; i++)
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{
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const GameListItem* iso = GetSelectedISO();
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if (iso->GetPlatform() == GameListItem::WII_WAD || iso->GetFileName().rfind(".wbfs") != std::string::npos)
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continue;
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if (!iso->IsCompressed() && _compress)
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{
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@ -1200,7 +1199,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
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OutputFileName.c_str(), &MultiCompressCB, &progressDialog);
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}
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m_currentItem++;
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}
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}
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}
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if (!all_good)
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@ -1217,7 +1216,7 @@ void CGameListCtrl::CompressCB(const std::string& text, float percent, void* arg
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void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED (event))
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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if (!iso)
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return;
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@ -1297,7 +1296,7 @@ void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED (event))
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void CGameListCtrl::OnChangeDisc(wxCommandEvent& WXUNUSED(event))
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{
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const GameListItem *iso = GetSelectedISO();
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const GameListItem* iso = GetSelectedISO();
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if (!iso || !Core::IsRunning())
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return;
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DVDInterface::ChangeDisc(WxStrToStr(iso->GetFileName()));
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@ -1324,7 +1323,6 @@ void CGameListCtrl::AutomaticColumnWidth()
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}
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else if (GetColumnCount() > 0)
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{
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int resizable = rc.GetWidth() - (
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GetColumnWidth(COLUMN_PLATFORM)
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+ GetColumnWidth(COLUMN_BANNER)
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