Convert some VideoCommon stuff to BitSet.

Now with a minor performance improvement removed for no reason.
This commit is contained in:
comex
2014-10-21 20:42:55 -04:00
parent f51c233a08
commit b29e5146ec
4 changed files with 42 additions and 62 deletions

View File

@ -100,14 +100,14 @@ void AppendListToString(std::string *dest)
void MarkAllDirty()
{
g_main_cp_state.attr_dirty = 0xff;
g_preprocess_cp_state.attr_dirty = 0xff;
g_main_cp_state.attr_dirty = BitSet32::AllTrue(8);
g_preprocess_cp_state.attr_dirty = BitSet32::AllTrue(8);
}
static VertexLoader* RefreshLoader(int vtx_attr_group, CPState* state)
{
VertexLoader* loader;
if ((state->attr_dirty >> vtx_attr_group) & 1)
if (state->attr_dirty[vtx_attr_group])
{
VertexLoaderUID uid(state->vtx_desc, state->vtx_attr[vtx_attr_group]);
std::lock_guard<std::mutex> lk(s_vertex_loader_map_lock);
@ -123,7 +123,7 @@ static VertexLoader* RefreshLoader(int vtx_attr_group, CPState* state)
INCSTAT(stats.numVertexLoaders);
}
state->vertex_loaders[vtx_attr_group] = loader;
state->attr_dirty &= ~(1 << vtx_attr_group);
state->attr_dirty[vtx_attr_group] = false;
} else {
loader = state->vertex_loaders[vtx_attr_group];
}
@ -200,31 +200,31 @@ void LoadCPReg(u32 sub_cmd, u32 value, bool is_preprocess)
case 0x50:
state->vtx_desc.Hex &= ~0x1FFFF; // keep the Upper bits
state->vtx_desc.Hex |= value;
state->attr_dirty = 0xFF;
state->attr_dirty = BitSet32::AllTrue(8);
break;
case 0x60:
state->vtx_desc.Hex &= 0x1FFFF; // keep the lower 17Bits
state->vtx_desc.Hex |= (u64)value << 17;
state->attr_dirty = 0xFF;
state->attr_dirty = BitSet32::AllTrue(8);
break;
case 0x70:
_assert_((sub_cmd & 0x0F) < 8);
state->vtx_attr[sub_cmd & 7].g0.Hex = value;
state->attr_dirty |= 1 << (sub_cmd & 7);
state->attr_dirty[sub_cmd & 7] = true;
break;
case 0x80:
_assert_((sub_cmd & 0x0F) < 8);
state->vtx_attr[sub_cmd & 7].g1.Hex = value;
state->attr_dirty |= 1 << (sub_cmd & 7);
state->attr_dirty[sub_cmd & 7] = true;
break;
case 0x90:
_assert_((sub_cmd & 0x0F) < 8);
state->vtx_attr[sub_cmd & 7].g2.Hex = value;
state->attr_dirty |= 1 << (sub_cmd & 7);
state->attr_dirty[sub_cmd & 7] = true;
break;
// Pointers to vertex arrays in GC RAM