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DiscIO: Remove C/I/S prefixes from class names
These prefixes were inconsistent with the rest of Dolphin.
I'm also renaming VolumeWiiCrypted to VolumeWii because of 1113b13
.
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@ -11,7 +11,7 @@
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namespace DiscIO
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{
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class IVolume;
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class Volume;
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struct Partition;
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}
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@ -46,7 +46,7 @@ public:
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static bool LoadMapFromFilename();
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private:
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static bool DVDRead(const DiscIO::IVolume& volume, u64 dvd_offset, u32 output_address, u32 length,
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static bool DVDRead(const DiscIO::Volume& volume, u64 dvd_offset, u32 output_address, u32 length,
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const DiscIO::Partition& partition);
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static void RunFunction(u32 address);
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@ -57,12 +57,12 @@ private:
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static void SetupMSR();
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static void SetupBAT(bool is_wii);
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static bool RunApploader(bool is_wii, const DiscIO::IVolume& volume);
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static bool EmulatedBS2_GC(const DiscIO::IVolume* volume, bool skip_app_loader = false);
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static bool EmulatedBS2_Wii(const DiscIO::IVolume* volume);
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static bool EmulatedBS2(bool is_wii, const DiscIO::IVolume* volume);
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static bool RunApploader(bool is_wii, const DiscIO::Volume& volume);
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static bool EmulatedBS2_GC(const DiscIO::Volume* volume, bool skip_app_loader = false);
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static bool EmulatedBS2_Wii(const DiscIO::Volume* volume);
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static bool EmulatedBS2(bool is_wii, const DiscIO::Volume* volume);
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static bool Load_BS2(const std::string& boot_rom_filename);
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static void Load_FST(bool is_wii, const DiscIO::IVolume* volume);
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static void Load_FST(bool is_wii, const DiscIO::Volume* volume);
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static bool SetupWiiMemory(const DiscIO::IVolume* volume, u64 ios_title_id);
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static bool SetupWiiMemory(const DiscIO::Volume* volume, u64 ios_title_id);
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};
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