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DiscIO: Remove C/I/S prefixes from class names
These prefixes were inconsistent with the rest of Dolphin.
I'm also renaming VolumeWiiCrypted to VolumeWii because of 1113b13
.
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@ -84,7 +84,7 @@ QString GameFile::GetCacheFileName() const
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return folder + m_file_name + hash;
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}
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void GameFile::ReadBanner(const DiscIO::IVolume& volume)
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void GameFile::ReadBanner(const DiscIO::Volume& volume)
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{
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int width, height;
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std::vector<u32> buffer = volume.GetBanner(&width, &height);
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@ -154,7 +154,7 @@ bool GameFile::TryLoadCache()
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bool GameFile::TryLoadVolume()
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{
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QSharedPointer<DiscIO::IVolume> volume(
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QSharedPointer<DiscIO::Volume> volume(
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DiscIO::CreateVolumeFromFilename(m_path.toStdString()).release());
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if (volume == nullptr)
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return false;
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@ -18,7 +18,7 @@ enum class Country;
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enum class Language;
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enum class Region;
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enum class Platform;
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class IVolume;
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class Volume;
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}
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// TODO cache
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@ -76,7 +76,7 @@ private:
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QString GetBannerString(const QMap<DiscIO::Language, QString>& m) const;
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QString GetCacheFileName() const;
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void ReadBanner(const DiscIO::IVolume& volume);
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void ReadBanner(const DiscIO::Volume& volume);
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bool LoadFileInfo(const QString& path);
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void LoadState();
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bool IsElfOrDol();
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