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Config: Include SYSCONF in base layer
Settings that come from the SYSCONF are now included in Dolphin's config system as part of the base layer. They are handled in a special way compared to other settings to make sure they are only loaded from and saved to the SYSCONF (to avoid different, possibly contradicting sources of truth).
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@ -14,7 +14,6 @@
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/Swap.h"
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#include "Core/Movie.h"
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constexpr size_t SYSCONF_SIZE = 0x4000;
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@ -61,8 +60,6 @@ void SysConf::Load()
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WARN_LOG(CORE, "No valid SYSCONF detected. Creating a new one.");
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InsertDefaultEntries();
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}
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ApplySettingsFromMovie();
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}
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bool SysConf::LoadFromFile(const std::string& file_name)
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@ -257,17 +254,6 @@ void SysConf::RemoveEntry(const std::string& key)
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m_entries.end());
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}
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// Apply Wii settings from normal SYSCONF on Movie recording/playback
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void SysConf::ApplySettingsFromMovie()
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{
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if (!Movie::IsMovieActive())
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return;
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SetData<u8>("IPL.LNG", Entry::Type::Byte, Movie::GetLanguage());
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SetData<u8>("IPL.E60", Entry::Type::Byte, Movie::IsPAL60());
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SetData<u8>("IPL.PGS", Entry::Type::Byte, Movie::IsProgressive());
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}
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void SysConf::InsertDefaultEntries()
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{
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AddEntry({Entry::Type::BigArray, "BT.DINF", std::vector<u8>(0x460 + 1)});
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