Netplay build fix for linux, and a little clean up.

For some reason something in (or included in) Frame.h messes up the SFML inclusion in NetPlay.cpp.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5426 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-05-01 21:27:48 +00:00
parent a6d6d27328
commit b2e0dc2519
4 changed files with 3 additions and 8 deletions

View File

@ -86,7 +86,6 @@
#define HAVE_OPENAL 1
#define HAVE_ALSA 0
#define HAVE_PORTAUDIO 0
#define HAVE_SFML 1
// it is VERY DANGEROUS to mix _SECURE_SCL=0 and _SECURE_SCL=1 compiled libraries.
// You will get bizarre crash bugs whenever you use STL.