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Netplay build fix for linux, and a little clean up.
For some reason something in (or included in) Frame.h messes up the SFML inclusion in NetPlay.cpp. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5426 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -86,7 +86,6 @@
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#define HAVE_OPENAL 1
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#define HAVE_ALSA 0
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#define HAVE_PORTAUDIO 0
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#define HAVE_SFML 1
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// it is VERY DANGEROUS to mix _SECURE_SCL=0 and _SECURE_SCL=1 compiled libraries.
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// You will get bizarre crash bugs whenever you use STL.
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