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Netplay build fix for linux, and a little clean up.
For some reason something in (or included in) Frame.h messes up the SFML inclusion in NetPlay.cpp. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5426 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -18,11 +18,11 @@
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#include "HW/SI_DeviceGCController.h"
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#include "HW/EXI_DeviceIPL.h"
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#include "Frame.h"
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#include "NetPlay.h"
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#include "NetWindow.h"
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#include "Frame.h"
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#include <sstream>
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// this will be removed soon
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