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https://github.com/dolphin-emu/dolphin.git
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enable shader cache again
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@ -308,14 +308,14 @@ Renderer::Renderer()
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g_Config.backend_info.bSupportsGLSync = GLEW_ARB_sync;
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//TODO: revert this after cache is fixed itself
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g_Config.backend_info.bSupportsGLSLCache = false; // GLEW_ARB_get_program_binary
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g_Config.backend_info.bSupportsGLSLCache = GLEW_ARB_get_program_binary;
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UpdateActiveConfig();
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OSD::AddMessage(StringFromFormat("Supports Blending: %s UBOs: %s PinnedMem: %s",
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OSD::AddMessage(StringFromFormat("Supports Blending: %s UBOs: %s PinnedMem: %s Cache: %s",
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g_ActiveConfig.backend_info.bSupportsDualSourceBlend ? "True" : "False",
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g_ActiveConfig.backend_info.bSupportsGLSLUBO ? "True" : "False",
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g_ActiveConfig.backend_info.bSupportsGLPinnedMemory ? "True" : "False").c_str(), 5000);
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g_ActiveConfig.backend_info.bSupportsGLPinnedMemory ? "True" : "False",
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g_ActiveConfig.backend_info.bSupportsGLSLCache ? "True" : "False").c_str(), 5000);
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s_LastMultisampleMode = g_ActiveConfig.iMultisampleMode;
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s_MSAASamples = GetNumMSAASamples(s_LastMultisampleMode);
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