remove glsl binding support. convert every shader to version 130

This commit is contained in:
degasus
2013-01-02 16:56:08 +01:00
parent c2898748ac
commit b38b62afc6
9 changed files with 143 additions and 297 deletions

View File

@ -224,8 +224,9 @@ void VertexManager::vFlush()
ProgramShaderCache::SetBothShaders(ps->glprogid, vs->glprogid);
if (!g_ActiveConfig.backend_info.bSupportsGLSLUBO)
{
PixelShaderManager::SetConstants(); // Need to set these again, if we don't support UBO
// Need to set these again, if we don't support UBO
VertexShaderManager::SetConstants();
PixelShaderManager::SetConstants();
}
// only update alpha