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Merge pull request #5960 from ligfx/gamefiledontstorefilepathparts
GameFile: don't store file path parts
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commit
b3a8209821
@ -5,6 +5,7 @@
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#include <QCryptographicHash>
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#include <QDataStream>
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#include <QDir>
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#include <QFileInfo>
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#include <QImage>
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#include <QSharedPointer>
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@ -82,7 +83,7 @@ QString GameFile::GetCacheFileName() const
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// files with the same names in different folders.
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QString hash =
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QString::fromUtf8(QCryptographicHash::hash(m_path.toUtf8(), QCryptographicHash::Md5).toHex());
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return folder + m_file_name + hash;
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return folder + GetFileName() + hash;
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}
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void GameFile::ReadBanner(const DiscIO::Volume& volume)
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@ -107,9 +108,6 @@ bool GameFile::LoadFileInfo(const QString& path)
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if (!info.exists() || !info.isReadable())
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return false;
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m_file_name = info.fileName();
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m_extension = info.suffix();
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m_folder = info.dir().dirName();
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m_last_modified = info.lastModified();
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m_size = info.size();
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@ -127,7 +125,8 @@ void GameFile::LoadState()
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bool GameFile::IsElfOrDol()
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{
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return m_extension == QStringLiteral("elf") || m_extension == QStringLiteral("dol");
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QString extension = GetFileExtension();
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return extension == QStringLiteral("elf") || extension == QStringLiteral("dol");
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}
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bool GameFile::TryLoadCache()
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@ -205,6 +204,21 @@ void GameFile::SaveCache()
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// TODO
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}
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QString GameFile::GetFileName() const
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{
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return QFileInfo(m_path).fileName();
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}
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QString GameFile::GetFileExtension() const
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{
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return QFileInfo(m_path).suffix();
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}
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QString GameFile::GetFileFolder() const
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{
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return QFileInfo(m_path).dir().dirName();
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}
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QString GameFile::GetBannerString(const QMap<DiscIO::Language, QString>& m) const
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{
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// Try the settings language, then English, then just pick one.
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@ -30,9 +30,9 @@ public:
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bool IsValid() const;
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// These will be properly initialized before we try to load the file.
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QString GetFilePath() const { return m_path; }
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QString GetFileName() const { return m_file_name; }
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QString GetFileExtension() const { return m_extension; }
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QString GetFileFolder() const { return m_folder; }
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QString GetFileName() const;
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QString GetFileExtension() const;
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QString GetFileFolder() const;
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qint64 GetFileSize() const { return m_size; }
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// The rest will not.
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QString GetGameID() const { return m_game_id; }
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@ -88,9 +88,6 @@ private:
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bool m_valid;
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QString m_path;
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QString m_file_name;
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QString m_extension;
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QString m_folder;
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QDateTime m_last_modified;
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qint64 m_size = 0;
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