Video: implement custom aspect ratio support (already exposed to Qt).

This also renamed some variables/functions.
This commit is contained in:
Filoppi
2023-12-13 00:27:01 +02:00
parent f96bea95d8
commit b3aa6ad93b
10 changed files with 129 additions and 43 deletions

View File

@ -20,6 +20,7 @@
#include "DolphinQt/Config/ConfigControls/ConfigBool.h"
#include "DolphinQt/Config/ConfigControls/ConfigChoice.h"
#include "DolphinQt/Config/ConfigControls/ConfigInteger.h"
#include "DolphinQt/Config/ConfigControls/ConfigRadio.h"
#include "DolphinQt/Config/Graphics/GraphicsWindow.h"
#include "DolphinQt/Config/ToolTipControls/ToolTipComboBox.h"
@ -54,9 +55,20 @@ void GeneralWidget::CreateWidgets()
m_video_layout = new QGridLayout();
m_backend_combo = new ToolTipComboBox();
m_aspect_combo =
new ConfigChoice({tr("Auto"), tr("Force 16:9"), tr("Force 4:3"), tr("Stretch to Window")},
Config::GFX_ASPECT_RATIO);
m_aspect_combo = new ConfigChoice(
{tr("Auto"), tr("Force 16:9"), tr("Force 4:3"), tr("Stretch to Window"), tr("Custom")},
Config::GFX_ASPECT_RATIO);
m_custom_aspect_label = new QLabel(tr("Custom Aspect Ratio:"));
m_custom_aspect_label->setHidden(true);
constexpr int MAX_CUSTOM_ASPECT_RATIO_RESOLUTION = 10000;
m_custom_aspect_width = new ConfigInteger(1, MAX_CUSTOM_ASPECT_RATIO_RESOLUTION,
Config::GFX_CUSTOM_ASPECT_RATIO_WIDTH);
m_custom_aspect_width->setEnabled(false);
m_custom_aspect_width->setHidden(true);
m_custom_aspect_height = new ConfigInteger(1, MAX_CUSTOM_ASPECT_RATIO_RESOLUTION,
Config::GFX_CUSTOM_ASPECT_RATIO_HEIGHT);
m_custom_aspect_height->setEnabled(false);
m_custom_aspect_height->setHidden(true);
m_adapter_combo = new ToolTipComboBox;
m_enable_vsync = new ConfigBool(tr("V-Sync"), Config::GFX_VSYNC);
m_enable_fullscreen = new ConfigBool(tr("Start in Fullscreen"), Config::MAIN_FULLSCREEN);
@ -70,16 +82,20 @@ void GeneralWidget::CreateWidgets()
}
m_video_layout->addWidget(new QLabel(tr("Backend:")), 0, 0);
m_video_layout->addWidget(m_backend_combo, 0, 1);
m_video_layout->addWidget(m_backend_combo, 0, 1, 1, -1);
m_video_layout->addWidget(new QLabel(tr("Adapter:")), 1, 0);
m_video_layout->addWidget(m_adapter_combo, 1, 1);
m_video_layout->addWidget(m_adapter_combo, 1, 1, 1, -1);
m_video_layout->addWidget(new QLabel(tr("Aspect Ratio:")), 3, 0);
m_video_layout->addWidget(m_aspect_combo, 3, 1);
m_video_layout->addWidget(m_aspect_combo, 3, 1, 1, -1);
m_video_layout->addWidget(m_enable_vsync, 4, 0);
m_video_layout->addWidget(m_enable_fullscreen, 4, 1);
m_video_layout->addWidget(m_custom_aspect_label, 4, 0);
m_video_layout->addWidget(m_custom_aspect_width, 4, 1);
m_video_layout->addWidget(m_custom_aspect_height, 4, 2);
m_video_layout->addWidget(m_enable_vsync, 5, 0);
m_video_layout->addWidget(m_enable_fullscreen, 5, 1, 1, -1);
// Other
auto* m_options_box = new QGroupBox(tr("Other"));
@ -138,6 +154,14 @@ void GeneralWidget::ConnectWidgets()
Config::SetBaseOrCurrent(Config::GFX_ADAPTER, index);
emit BackendChanged(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)));
});
connect(m_aspect_combo, qOverload<int>(&QComboBox::currentIndexChanged), this, [&](int index) {
const bool is_custom_aspect_ratio = (index == static_cast<int>(AspectMode::Custom));
m_custom_aspect_width->setEnabled(is_custom_aspect_ratio);
m_custom_aspect_height->setEnabled(is_custom_aspect_ratio);
m_custom_aspect_label->setHidden(!is_custom_aspect_ratio);
m_custom_aspect_width->setHidden(!is_custom_aspect_ratio);
m_custom_aspect_height->setHidden(!is_custom_aspect_ratio);
});
}
void GeneralWidget::LoadSettings()
@ -145,6 +169,13 @@ void GeneralWidget::LoadSettings()
// Video Backend
m_backend_combo->setCurrentIndex(m_backend_combo->findData(
QVariant(QString::fromStdString(Config::Get(Config::MAIN_GFX_BACKEND)))));
const bool is_custom_aspect_ratio = (Config::Get(Config::GFX_ASPECT_RATIO) == AspectMode::Custom);
m_custom_aspect_width->setEnabled(is_custom_aspect_ratio);
m_custom_aspect_height->setEnabled(is_custom_aspect_ratio);
m_custom_aspect_label->setHidden(!is_custom_aspect_ratio);
m_custom_aspect_width->setHidden(!is_custom_aspect_ratio);
m_custom_aspect_height->setHidden(!is_custom_aspect_ratio);
}
void GeneralWidget::SaveSettings()
@ -207,11 +238,15 @@ void GeneralWidget::AddDescriptions()
QT_TR_NOOP("Uses the main Dolphin window for rendering rather than "
"a separate render window.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>");
static const char TR_ASPECT_RATIO_DESCRIPTION[] = QT_TR_NOOP(
"Selects which aspect ratio to use when rendering.<br><br>Auto: Uses the native aspect "
"ratio<br>Force 16:9: Mimics an analog TV with a widescreen aspect ratio.<br>Force 4:3: "
"Mimics a standard 4:3 analog TV.<br>Stretch to Window: Stretches the picture to the "
"window size.<br><br><dolphin_emphasis>If unsure, select Auto.</dolphin_emphasis>");
static const char TR_ASPECT_RATIO_DESCRIPTION[] =
QT_TR_NOOP("Selects which aspect ratio to use when rendering.<br>"
"Each game can have a slightly different native aspect ratio."
"<br><br>Auto: Uses the native aspect ratio"
"<br>Force 16:9: Mimics an analog TV with a widescreen aspect ratio."
"<br>Force 4:3: Mimics a standard 4:3 analog TV."
"<br>Stretch to Window: Stretches the picture to the window size."
"<br>Custom: For games running with specific custom aspect ratio cheats.<br><br>"
"<dolphin_emphasis>If unsure, select Auto.</dolphin_emphasis>");
static const char TR_VSYNC_DESCRIPTION[] = QT_TR_NOOP(
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases performance "
"if emulation speed is below 100%.<br><br><dolphin_emphasis>If unsure, leave "
@ -260,6 +295,9 @@ void GeneralWidget::AddDescriptions()
m_aspect_combo->SetTitle(tr("Aspect Ratio"));
m_aspect_combo->SetDescription(tr(TR_ASPECT_RATIO_DESCRIPTION));
m_custom_aspect_width->SetTitle(tr("Custom Aspect Ratio Width"));
m_custom_aspect_height->SetTitle(tr("Custom Aspect Ratio Height"));
m_enable_vsync->SetDescription(tr(TR_VSYNC_DESCRIPTION));
m_enable_fullscreen->SetDescription(tr(TR_FULLSCREEN_DESCRIPTION));