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Skip GameCube IPL by default
See https://github.com/dolphin-emu/dolphin/pull/5492#issuecomment-306988942 I'm also renaming the setting because HLE_BS2 has already been set to False automatically in existing INIs.
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@ -234,7 +234,7 @@ void SConfig::SaveCoreSettings(IniFile& ini)
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{
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{
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IniFile::Section* core = ini.GetOrCreateSection("Core");
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IniFile::Section* core = ini.GetOrCreateSection("Core");
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core->Set("HLE_BS2", bHLE_BS2);
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core->Set("SkipIPL", bHLE_BS2);
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core->Set("TimingVariance", iTimingVariance);
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core->Set("TimingVariance", iTimingVariance);
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core->Set("CPUCore", iCPUCore);
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core->Set("CPUCore", iCPUCore);
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core->Set("Fastmem", bFastmem);
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core->Set("Fastmem", bFastmem);
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@ -543,7 +543,7 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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{
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{
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IniFile::Section* core = ini.GetOrCreateSection("Core");
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IniFile::Section* core = ini.GetOrCreateSection("Core");
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core->Get("HLE_BS2", &bHLE_BS2, false);
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core->Get("SkipIPL", &bHLE_BS2, true);
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#ifdef _M_X86
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#ifdef _M_X86
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core->Get("CPUCore", &iCPUCore, PowerPC::CORE_JIT64);
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core->Get("CPUCore", &iCPUCore, PowerPC::CORE_JIT64);
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#elif _M_ARM_64
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#elif _M_ARM_64
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