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VideoCommon: Add a separate constants buffer for the geometry shader.
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@ -28,6 +28,7 @@
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#include "VideoCommon/BPStructs.h"
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#include "VideoCommon/CommandProcessor.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/GeometryShaderManager.h"
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#include "VideoCommon/IndexGenerator.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/OpcodeDecoding.h"
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@ -187,6 +188,7 @@ void VideoBackend::Video_Prepare()
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OpcodeDecoder_Init();
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VertexShaderManager::Init();
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PixelShaderManager::Init();
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GeometryShaderManager::Init();
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CommandProcessor::Init();
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PixelEngine::Init();
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BBox::Init();
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@ -205,6 +207,7 @@ void VideoBackend::Shutdown()
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// VideoCommon
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Fifo_Shutdown();
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CommandProcessor::Shutdown();
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GeometryShaderManager::Shutdown();
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PixelShaderManager::Shutdown();
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VertexShaderManager::Shutdown();
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OpcodeDecoder_Shutdown();
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