VideoCommon: Add a separate constants buffer for the geometry shader.

This commit is contained in:
Jules Blok
2014-12-14 21:23:13 +01:00
parent 21ac9aa715
commit b406e4e1f2
19 changed files with 189 additions and 23 deletions

View File

@ -28,6 +28,7 @@
#include "VideoCommon/BPStructs.h"
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/GeometryShaderManager.h"
#include "VideoCommon/IndexGenerator.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/OpcodeDecoding.h"
@ -187,6 +188,7 @@ void VideoBackend::Video_Prepare()
OpcodeDecoder_Init();
VertexShaderManager::Init();
PixelShaderManager::Init();
GeometryShaderManager::Init();
CommandProcessor::Init();
PixelEngine::Init();
BBox::Init();
@ -205,6 +207,7 @@ void VideoBackend::Shutdown()
// VideoCommon
Fifo_Shutdown();
CommandProcessor::Shutdown();
GeometryShaderManager::Shutdown();
PixelShaderManager::Shutdown();
VertexShaderManager::Shutdown();
OpcodeDecoder_Shutdown();