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VideoCommon: Add a separate constants buffer for the geometry shader.
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@ -10,6 +10,7 @@ set(SRCS BoundingBox.cpp
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FPSCounter.cpp
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FramebufferManagerBase.cpp
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GeometryShaderGen.cpp
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GeometryShaderManager.cpp
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HiresTextures.cpp
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ImageWrite.cpp
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IndexGenerator.cpp
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