VideoCommon: Add a separate constants buffer for the geometry shader.

This commit is contained in:
Jules Blok
2014-12-14 21:23:13 +01:00
parent 21ac9aa715
commit b406e4e1f2
19 changed files with 189 additions and 23 deletions

View File

@ -279,7 +279,8 @@ static inline void GenerateVSOutputStruct(T& object, API_TYPE api_type)
#define I_NORMALMATRICES "cnmtx"
#define I_POSTTRANSFORMMATRICES "cpostmtx"
#define I_PIXELCENTERCORRECTION "cpixelcenter"
#define I_STEREOPARAMS "cstereo"
#define I_STEREOPARAMS "cstereo"
static const char s_shader_uniforms[] =
"\tfloat4 " I_POSNORMALMATRIX"[6];\n"
@ -290,5 +291,4 @@ static const char s_shader_uniforms[] =
"\tfloat4 " I_TRANSFORMMATRICES"[64];\n"
"\tfloat4 " I_NORMALMATRICES"[32];\n"
"\tfloat4 " I_POSTTRANSFORMMATRICES"[64];\n"
"\tfloat4 " I_PIXELCENTERCORRECTION";\n"
"\tfloat4 " I_STEREOPARAMS";\n";
"\tfloat4 " I_PIXELCENTERCORRECTION";\n";