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Remove Frameskip
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@ -1350,8 +1350,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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glDisable(GL_DEBUG_OUTPUT);
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}
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if (Fifo::WillSkipCurrentFrame() || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) ||
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!fbWidth || !fbHeight)
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if ((!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
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{
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RepeatFrameDumpFrame();
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Core::Callback_VideoCopiedToXFB(false);
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