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Remove Frameskip
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@ -180,8 +180,7 @@ static VertexLoaderBase* RefreshLoader(int vtx_attr_group, bool preprocess = fal
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return loader;
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}
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int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bool skip_drawing,
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bool is_preprocess)
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int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bool is_preprocess)
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{
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if (!count)
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return 0;
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@ -192,7 +191,7 @@ int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bo
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if ((int)src.size() < size)
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return -1;
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if (skip_drawing || is_preprocess)
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if (is_preprocess)
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return size;
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// If the native vertex format changed, force a flush.
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