Split OSREPORT logging type

The enumerated LOG_TYPE "OSREPORT" is currently used in both EXI_DeviceIPL.cpp and HLE_OS.cpp.  In many games, the multitude of game functions detected by HLE_OS.cpp for OSREPORT logging results in poor log readability.  This Pull Request remedies that by adding a new enumerated LOG_TYPE "OSREPORT_HLE" for log usage in HLE_OS.cpp.

In the future, further changing how logging in HLE_OS.cpp works may be desirable.  As it is, game functions are detected that send a single character to the log.  This is a major source of poor readability.
This commit is contained in:
Minty-Meeo
2020-12-24 23:38:59 -06:00
parent ac25256156
commit b430d66cdc
3 changed files with 11 additions and 9 deletions

View File

@ -52,6 +52,7 @@ enum LOG_TYPE
NETPLAY,
OSHLE,
OSREPORT,
OSREPORT_HLE,
PAD,
PIXELENGINE,
PROCESSORINTERFACE,