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D3D progress, report whether it made things better or worse HERE.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2641 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -93,8 +93,8 @@ void Renderer::Init(SVideoInitialize &_VideoInitialize)
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cgGetError();
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cgSetErrorHandler(HandleCgError, NULL);
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cgD3D9SetDevice(D3D::dev);
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g_cgvProf = cgD3D9GetLatestVertexProfile();
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g_cgfProf = cgD3D9GetLatestPixelProfile();
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g_cgvProf = cgGetProfile("vs_2_0"); //cgD3D9GetLatestVertexProfile();
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g_cgfProf = cgGetProfile("ps_2_0"); //cgD3D9GetLatestPixelProfile();
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float width = (float)D3D::GetDisplayWidth();
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float height = (float)D3D::GetDisplayHeight();
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