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Remove the ZTP speedup hack. Also remove useless debugging code, and a presumably outdated workaround (which was commented out).
Fixes issue 6875.
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@ -117,7 +117,6 @@ struct VideoConfig
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int iPhackvalue[4];
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std::string sPhackvalue[2];
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float fAspectRatioHackW, fAspectRatioHackH;
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bool bZTPSpeedHack; // The Legend of Zelda: Twilight Princess
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bool bUseBBox;
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bool bEnablePixelLighting;
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bool bHackedBufferUpload;
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