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Disable OpenGL ES 3.1 on all Qualcomm Adreno devices.
Their new driver that supports GLES3.1 + AEP has issues with it. At the very least they don't implement all of the geometry shader features fully which causes shader linker issues when we attempt to use them. I don't have a device so I can't fully test, so until I do I'm going to blanket disable the whole thing.
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@ -240,6 +240,14 @@ namespace DriverDetails
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// Ended Version: 10.6.4
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// Mesa meta misses to disable the scissor test.
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BUG_BROKENCOPYIMAGE,
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// Bug: Qualcomm has broken OpenGL ES 3.1 support
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// Affected devices: Adreno
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// Started Version: -1
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// Ended Version: -1
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// This isn't fully researched, but at the very least Qualcomm doesn't implement Geometry shader features fully.
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// Until each bug is fully investigated, just disable GLES 3.1 entirely on these devices.
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BUG_BROKENGLES31,
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};
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// Initializes our internal vendor, device family, and driver version
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