GCVolume: supports reading all opening.bnr information

DQT2: Game properties dialog contains info tab giving information about the selected iso.
This commit is contained in:
Rukai
2016-02-29 19:52:15 +11:00
parent afa202738e
commit b5104a79f1
29 changed files with 693 additions and 202 deletions

View File

@ -14,7 +14,8 @@
#include "DiscIO/Volume.h"
// --- this volume type is used for Wad files ---
// Some of this code might look redundant with the CNANDContentLoader class, however,
// Some of this code might look redundant with the CNANDContentLoader class,
// however,
// We do not do any decryption here, we do raw read, so things are -Faster-
namespace DiscIO
@ -30,7 +31,7 @@ public:
std::string GetMakerID() const override;
u16 GetRevision() const override;
std::string GetInternalName() const override { return ""; }
std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
std::map<IVolume::ELanguage, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
u64 GetFSTSize() const override { return 0; }
std::string GetApploaderDate() const override { return ""; }