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GCVolume: supports reading all opening.bnr information
DQT2: Game properties dialog contains info tab giving information about the selected iso.
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@ -31,7 +31,7 @@ public:
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std::string GetMakerID() const override;
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u16 GetRevision() const override;
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std::string GetInternalName() const override;
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std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
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std::map<IVolume::ELanguage, std::string> GetLongNames() const override;
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std::vector<u32> GetBanner(int* width, int* height) const override;
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u64 GetFSTSize() const override;
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std::string GetApploaderDate() const override;
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