GCVolume: supports reading all opening.bnr information

DQT2: Game properties dialog contains info tab giving information about the selected iso.
This commit is contained in:
Rukai
2016-02-29 19:52:15 +11:00
parent afa202738e
commit b5104a79f1
29 changed files with 693 additions and 202 deletions

View File

@ -78,7 +78,10 @@
<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!-->
<ItemGroup>
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="Config\FilesystemWidget.h" />
<QtMoc Include="Config\InfoWidget.h" />
<QtMoc Include="Config\PathDialog.h" />
<QtMoc Include="Config\PropertiesDialog.h" />
<QtMoc Include="Config\SettingsWindow.h" />
<QtMoc Include="GameList\GameFile.h" />
<QtMoc Include="GameList\GameList.h" />
@ -96,22 +99,28 @@
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
<ItemGroup>
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
<ClCompile Include="$(QtMocOutPrefix)InfoWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)TableDelegate.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
<ClCompile Include="AboutDialog.cpp" />
<ClCompile Include="Config\FilesystemWidget.cpp" />
<ClCompile Include="Config\InfoWidget.cpp" />
<ClCompile Include="Config\PathDialog.cpp" />
<ClCompile Include="Config\PropertiesDialog.cpp" />
<ClCompile Include="Config\SettingsWindow.cpp" />
<ClCompile Include="GameList\GameFile.cpp" />
<ClCompile Include="GameList\GameList.cpp" />