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Merge pull request #7084 from lioncash/mask
Interpreter_SystemRegisters: Ensure FPSCR modifying instructions don't set bit 20
This commit is contained in:
commit
b51fbaa5b0
@ -58,15 +58,24 @@ void Interpreter::mtfsb0x(UGeckoInstruction inst)
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Helper_UpdateCR1();
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Helper_UpdateCR1();
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}
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}
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// This instruction can affect FX
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void Interpreter::mtfsb1x(UGeckoInstruction inst)
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void Interpreter::mtfsb1x(UGeckoInstruction inst)
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{
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{
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// this instruction can affect FX
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const u32 bit = inst.CRBD;
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u32 b = 0x80000000 >> inst.CRBD;
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if (b & FPSCR_ANY_X)
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// Bit 20 in the FPSCR is reserved and defined as zero,
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SetFPException(b);
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// so we ensure that we don't set it.
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else
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if (bit != 20)
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FPSCR.Hex |= b;
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{
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FPSCRtoFPUSettings(FPSCR);
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const u32 b = 0x80000000 >> bit;
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if (b & FPSCR_ANY_X)
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SetFPException(b);
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else
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FPSCR.Hex |= b;
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FPSCRtoFPUSettings(FPSCR);
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}
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if (inst.Rc)
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if (inst.Rc)
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Helper_UpdateCR1();
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Helper_UpdateCR1();
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@ -74,10 +83,14 @@ void Interpreter::mtfsb1x(UGeckoInstruction inst)
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void Interpreter::mtfsfix(UGeckoInstruction inst)
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void Interpreter::mtfsfix(UGeckoInstruction inst)
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{
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{
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u32 mask = (0xF0000000 >> (4 * inst.CRFD));
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// Bit 20 of the FPSCR is reserved and defined as zero on hardware,
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u32 imm = (inst.hex << 16) & 0xF0000000;
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// so ensure that we don't set it.
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const u32 field = inst.CRFD;
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const u32 pre_shifted_mask = field == 4 ? 0x70000000 : 0xF0000000;
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const u32 mask = (pre_shifted_mask >> (4 * field));
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const u32 imm = (inst.hex << 16) & pre_shifted_mask;
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FPSCR.Hex = (FPSCR.Hex & ~mask) | (imm >> (4 * inst.CRFD));
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FPSCR.Hex = (FPSCR.Hex & ~mask) | (imm >> (4 * field));
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FPSCRtoFPUSettings(FPSCR);
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FPSCRtoFPUSettings(FPSCR);
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@ -95,6 +108,12 @@ void Interpreter::mtfsfx(UGeckoInstruction inst)
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m |= (0xFU << (i * 4));
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m |= (0xFU << (i * 4));
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}
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}
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// Bit 20 of the FPSCR is defined as always being zero
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// (bit 11 in a little endian context), so ensure that
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// we don't actually set that bit.
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if ((fm & 0b100) != 0)
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m &= 0xFFFFF7FF;
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FPSCR.Hex = (FPSCR.Hex & ~m) | (static_cast<u32>(riPS0(inst.FB)) & m);
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FPSCR.Hex = (FPSCR.Hex & ~m) | (static_cast<u32>(riPS0(inst.FB)) & m);
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FPSCRtoFPUSettings(FPSCR);
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FPSCRtoFPUSettings(FPSCR);
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