Merge branch 'dolphin-emu:master' into appimage-script

This commit is contained in:
GT190 2024-11-12 01:43:21 +01:00 committed by GitHub
commit b527624242
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GPG Key ID: B5690EEEBB952194
1266 changed files with 53052 additions and 45740 deletions

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@ -672,7 +672,7 @@ dolphin_make_imported_target_if_missing(LibLZMA::LibLZMA LIBLZMA)
dolphin_find_optional_system_library_pkgconfig(ZSTD libzstd>=1.4.0 zstd::zstd Externals/zstd)
dolphin_find_optional_system_library_pkgconfig(ZLIB zlib-ng ZLIB::ZLIB Externals/zlib-ng)
add_subdirectory(Externals/zlib-ng)
dolphin_find_optional_system_library_pkgconfig(MINIZIP
"minizip>=4.0.4" minizip::minizip Externals/minizip-ng

View File

@ -189,7 +189,7 @@ Summary:
## <a name="cpp-code-general"></a>General
- The codebase currently uses C++20, though not all compilers support all C++20 features.
- See CMakeLists.txt "Enforce minimium compiler versions" for the currently supported compilers.
- See CMakeLists.txt "Enforce minimum compiler versions" for the currently supported compilers.
- Use the [nullptr](https://en.cppreference.com/w/cpp/language/nullptr) type over the macro `NULL`.
- If a [range-based for loop](https://en.cppreference.com/w/cpp/language/range-for) can be used instead of container iterators, use it.
- Obviously, try not to use `goto` unless you have a *really* good reason for it.
@ -227,7 +227,7 @@ Summary:
## <a name="cpp-code-functions"></a>Functions
- If a function parameter is a pointer or reference and its value or data isn't intended to be changed, please mark that parameter as `const`.
- Functions that specifically modify their parameters should have the respective parameter(s) marked as a pointer so that the variables being modified are syntaxically obvious.
- Functions that specifically modify their parameters should have the respective parameter(s) marked as a pointer so that the variables being modified are syntactically obvious.
- What not to do:
```c++

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@ -44,6 +44,18 @@
"title": "Dead to Rights",
"E23D98B2CE185C3993A40F2495D37E41B971BF91": "Fix audio issues"
},
"GEDE01": {
"title": "Eternal Darkness",
"21068C3CE905FB0CFFAA7408A93154AF8A5295A2": "Fix startup hang"
},
"GEDJ01": {
"title": "Eternal Darkness",
"7061F3CF11BF64D3BA7F32CCF2BAC42FF3614AB6": "Fix startup hang"
},
"GEDP01": {
"title": "Eternal Darkness",
"6F1B00517CBA30BEB738EAA90E71221378CD570D": "Fix startup hang"
},
"GEME7F": {
"title": "Egg Mania: Eggstreme Madness",
"CB04E00918C9C0F161715D21D046ED6620F7ADEF": "Force Progressive Scan"
@ -236,6 +248,14 @@
"title": "Ten Pin Alley 2",
"793642AC6862C2F3412035A9E3D7172CC4A1D5C7": "Fix crash on main menu"
},
"RMHE08": {
"title": "Monster Hunter Tri",
"CCF233DA57B3E75221870DE502955114B0D4E7FA": "Bloom OFF"
},
"RMHJ08": {
"title": "Monster Hunter Tri",
"29D3625B7ED577587E56AA07CB0EB8C47C97E823": "Bloom OFF"
},
"RMHP08": {
"title": "Monster Hunter Tri",
"1720C1173D4698167080DBFC4232F21757C4DA08": "Bloom OFF"

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@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -1,8 +1,5 @@
# D43E01 - Legend of Zelda, The - Ocarina of Time - Master Quest
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -1,8 +1,5 @@
# D43J01 - ZELDA OCARINA MULTI PACK
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
$loophack

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@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -5,9 +5,6 @@
FPRF = True
MMU = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -5,9 +5,6 @@
FPRF = True
MMU = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
FPRF = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
@ -18,3 +15,8 @@ EFBEmulateFormatChanges = True
[Video_Enhancements]
ArbitraryMipmapDetection = True
[Video_Settings]
# Allow the ArbitraryMipmapDetection setting to take effect.
EnableGPUTextureDecoding = False

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
MMU = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
RealWiiRemoteRepeatReports = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -4,9 +4,6 @@
# Values set here will override the main Dolphin settings.
CPUThread = False
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -0,0 +1,22 @@
# E78JAF - Solvalou
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
EFBEmulateFormatChanges = True
# Solves minor graphical issues when starting level and game over screen
#EFBToTextureEnable = False
[Video_Settings]
MSAA = 0
[Video_Enhancements]
ForceFiltering = False
ForceTrueColor = False

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -3,9 +3,6 @@
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

View File

@ -8,9 +8,6 @@ DSPHLE = False
# Values set here will override the Dolphin DSP settings.
EnableJIT = True
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.

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