DolphinQt: A Ubiquitous Signal For When Symbols Change

There were three distinct mechanisms for signaling symbol changes in DolphinQt: `Host::NotifyMapLoaded`, `MenuBar::NotifySymbolsUpdated`, and `CodeViewWidget::SymbolsChanged`. The behavior of these signals has been consolidated into the new `Host::PPCSymbolsUpdated` signal, which can be emitted from anywhere in DolphinQt to properly update symbols everywhere in DolphinQt.
This commit is contained in:
mitaclaw
2024-03-16 23:05:56 -07:00
parent 1efda863e4
commit b52a08d533
21 changed files with 46 additions and 78 deletions

View File

@ -351,11 +351,6 @@ bool CBoot::DVDReadDiscID(Core::System& system, const DiscIO::VolumeDisc& disc,
return true;
}
void CBoot::UpdateDebugger_MapLoaded()
{
Host_NotifyMapLoaded();
}
// Get map file paths for the active title.
bool CBoot::FindMapFile(std::string* existing_map_file, std::string* writable_map_file)
{
@ -382,7 +377,7 @@ bool CBoot::LoadMapFromFilename(const Core::CPUThreadGuard& guard, PPCSymbolDB&
bool found = FindMapFile(&strMapFilename, nullptr);
if (found && ppc_symbol_db.LoadMap(guard, strMapFilename))
{
UpdateDebugger_MapLoaded();
Host_PPCSymbolsChanged();
return true;
}
@ -517,7 +512,7 @@ bool CBoot::BootUp(Core::System& system, const Core::CPUThreadGuard& guard,
if (auto& ppc_symbol_db = system.GetPPCSymbolDB(); !ppc_symbol_db.IsEmpty())
{
ppc_symbol_db.Clear();
UpdateDebugger_MapLoaded();
Host_PPCSymbolsChanged();
}
// PAL Wii uses NTSC framerate and linecount in 60Hz modes
@ -597,7 +592,7 @@ bool CBoot::BootUp(Core::System& system, const Core::CPUThreadGuard& guard,
if (executable.reader->LoadSymbols(guard, system.GetPPCSymbolDB()))
{
UpdateDebugger_MapLoaded();
Host_PPCSymbolsChanged();
HLE::PatchFunctions(system);
}
return true;