FileUtil: Move ShaderCache to the Cache directory.

This commit is contained in:
Emmanuel Gil Peyrot
2015-04-18 19:34:46 +02:00
parent e20b08491c
commit b61da5db54
2 changed files with 13 additions and 2 deletions

View File

@ -54,7 +54,7 @@
#define GAMESETTINGS_DIR "GameSettings"
#define MAPS_DIR "Maps"
#define CACHE_DIR "Cache"
#define SHADERCACHE_DIR "ShaderCache"
#define SHADERCACHE_DIR "Shaders"
#define STATESAVES_DIR "StateSaves"
#define SCREENSHOTS_DIR "ScreenShots"
#define LOAD_DIR "Load"
@ -73,6 +73,9 @@
#define ANAGLYPH_DIR "Anaglyph"
#define PIPES_DIR "Pipes"
// This one is only used to remove it if it was present
#define SHADERCACHE_LEGACY_DIR "ShaderCache"
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
#define DOLPHIN_CONFIG "Dolphin.ini"