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FileUtil: Move ShaderCache to the Cache directory.
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@ -54,7 +54,7 @@
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#define GAMESETTINGS_DIR "GameSettings"
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#define MAPS_DIR "Maps"
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#define CACHE_DIR "Cache"
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#define SHADERCACHE_DIR "ShaderCache"
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#define SHADERCACHE_DIR "Shaders"
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#define STATESAVES_DIR "StateSaves"
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#define SCREENSHOTS_DIR "ScreenShots"
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#define LOAD_DIR "Load"
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@ -73,6 +73,9 @@
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#define ANAGLYPH_DIR "Anaglyph"
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#define PIPES_DIR "Pipes"
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// This one is only used to remove it if it was present
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#define SHADERCACHE_LEGACY_DIR "ShaderCache"
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// Filenames
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// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
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#define DOLPHIN_CONFIG "Dolphin.ini"
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