From b61f41e698fca76c2613373e35bf1c47f762ab27 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sun, 7 Jun 2015 00:01:57 +0200 Subject: [PATCH] Remove reference to DSP on Dedicated Thread --- Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp b/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp index d1f023ddde..9d16c75c9b 100644 --- a/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp +++ b/Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp @@ -118,14 +118,13 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl _("ALERT:\n\n" "Netplay will only work with the following settings:\n" " - DSP Emulator Engine Must be the same on all computers!\n" - " - DSP on Dedicated Thread [OFF]\n" " - Manually set the extensions for each Wiimote\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support is probably terrible. Don't use it.\n" "\n" - "If connecting directly host must have the chosen UDP port open/forwarded!\n")); + "If connecting directly, the host must have the chosen UDP port open/forwarded!\n")); wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);