Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1151 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2008-11-12 15:03:21 +00:00
parent 85abf9d5f9
commit b698ea376d
18 changed files with 1375 additions and 927 deletions

View File

@ -6,11 +6,9 @@
#define _WIIMOTE_H_INCLUDED__
#include "PluginSpecs.h"
#include "ExportProlog.h"
typedef void (*TLog)(const char* _pMessage);
typedef void (*TLogv)(const char* _pMessage, int _v);
// Called when the Wiimote sends input reports to the Core.
// Payload: an L2CAP packet.
@ -20,7 +18,7 @@ typedef void (*TWiimoteInput)(u16 _channelID, const void* _pData, u32 _Size);
typedef struct
{
HWND hWnd;
TLog pLog;
TLogv pLog;
TWiimoteInput pWiimoteInput;
} SWiimoteInitialize;