Added features to hires loading and texture dumping so it now dumps the files into a specific folder like for Mario Party 7 the textures will be dumped into a folder named Mario Party 7.

For texture loading it now only checks the folder with the same name as the game.
Like same as before moddified texture of Mario Party 7 would go in the folder named Mario Party 7 :P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3241 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
death2droid
2009-05-15 12:28:32 +00:00
parent c684a77394
commit b6cfaf5653
3 changed files with 26 additions and 6 deletions

View File

@ -24,7 +24,7 @@
namespace HiresTextures
{
void Init(const char *gameCode);
void Init(const char *gameCode,const char *gameName);
void Shutdown();
PC_TexFormat GetHiresTex(const char *fileName, int *pWidth, int *pHeight, int texformat, u8 *data);
};