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Added features to hires loading and texture dumping so it now dumps the files into a specific folder like for Mario Party 7 the textures will be dumped into a folder named Mario Party 7.
For texture loading it now only checks the folder with the same name as the game. Like same as before moddified texture of Mario Party 7 would go in the folder named Mario Party 7 :P git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3241 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -24,7 +24,7 @@
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namespace HiresTextures
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{
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void Init(const char *gameCode);
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void Init(const char *gameCode,const char *gameName);
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void Shutdown();
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PC_TexFormat GetHiresTex(const char *fileName, int *pWidth, int *pHeight, int texformat, u8 *data);
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};
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