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AudioCommon: make SoundLoop() non-virtual and private
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@ -23,12 +23,13 @@ public:
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~AlsaSound() override;
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bool Init() override;
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void SoundLoop() override;
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bool SetRunning(bool running) override;
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static bool isValid() { return true; }
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private:
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void SoundLoop();
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// maximum number of frames the buffer can hold
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static constexpr size_t BUFFER_SIZE_MAX = 8192;
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