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Add some descriptions to new classes
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@ -39,6 +39,11 @@ class AsyncShaderCompiler;
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using ClearColor = std::array<float, 4>;
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// AbstractGfx is the root of Dolphin's Graphics API abstraction layer.
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//
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// Abstract knows nothing about the internals of the GameCube/Wii, that is all handled elsewhere in
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// VideoCommon.
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class AbstractGfx
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{
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public:
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