mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 05:40:01 -06:00
Add per-game "configuration profiles" for video backend configuration:
This allows ALL settings in the gfx configuration dialog to be adjusted _per game_ in a more user-friendly way than before. Obsoletes the gfx related options in the ISO properties, but I kept those since the configuration profiles use different ini file keys (i.e. convert the game inis to the new naming, please!). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7167 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -130,55 +130,91 @@ void VideoConfig::GameIniLoad(const char *ini_file)
|
||||
{
|
||||
IniFile iniFile;
|
||||
iniFile.Load(ini_file);
|
||||
|
||||
if (iniFile.Exists("Video", "ForceFiltering"))
|
||||
iniFile.Get("Video", "ForceFiltering", &bForceFiltering);
|
||||
if (iniFile.Exists("Video", "MaxAnisotropy"))
|
||||
iniFile.Get("Video", "MaxAnisotropy", &iMaxAnisotropy); // NOTE - this is x in (1 << x)
|
||||
if (iniFile.Exists("Video", "EFBCopyEnable"))
|
||||
iniFile.Get("Video", "EFBCopyEnable", &bEFBCopyEnable);
|
||||
if (iniFile.Exists("Video", "EFBCopyDisableHotKey"))
|
||||
iniFile.Get("Video", "EFBCopyDisableHotKey", &bOSDHotKey);
|
||||
if (iniFile.Exists("Video", "EFBAccessEnable"))
|
||||
iniFile.Get("Video", "EFBAccessEnable", &bEFBAccessEnable);
|
||||
if (iniFile.Exists("Video", "EFBToTextureEnable"))
|
||||
iniFile.Get("Video", "EFBToTextureEnable", &bCopyEFBToTexture);
|
||||
if (iniFile.Exists("Video", "EFBScaledCopy"))
|
||||
iniFile.Get("Video", "EFBScaledCopy", &bCopyEFBScaled);
|
||||
if (iniFile.Exists("Video", "SafeTextureCache"))
|
||||
iniFile.Get("Video", "SafeTextureCache", &bSafeTextureCache);
|
||||
//Safe texture cache params
|
||||
if (iniFile.Exists("Video", "SafeTextureCacheColorSamples"))
|
||||
iniFile.Get("Video", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples);
|
||||
|
||||
if (iniFile.Exists("Video", "MSAA"))
|
||||
iniFile.Get("Video", "MSAA", &iMultisampleMode);
|
||||
if (iniFile.Exists("Video", "EFBScale"))
|
||||
iniFile.Get("Video", "EFBScale", &iEFBScale, 0);
|
||||
if (iniFile.Exists("Video", "DstAlphaPass"))
|
||||
iniFile.Get("Video", "DstAlphaPass", &bDstAlphaPass);
|
||||
if (iniFile.Exists("Video", "UseXFB"))
|
||||
iniFile.Get("Video", "UseXFB", &bUseXFB);
|
||||
if (iniFile.Exists("Video", "UseRealXFB"))
|
||||
iniFile.Get("Video", "UseRealXFB", &bUseRealXFB);
|
||||
if (iniFile.Exists("Video", "ProjectionHack"))
|
||||
iniFile.Get("Video", "ProjectionHack", &iPhackvalue[0], 0);
|
||||
if (iniFile.Exists("Video", "PH_SZNear"))
|
||||
iniFile.Get("Video", "PH_SZNear", &iPhackvalue[1], 0);
|
||||
if (iniFile.Exists("Video", "PH_SZFar"))
|
||||
iniFile.Get("Video", "PH_SZFar", &iPhackvalue[2], 0);
|
||||
if (iniFile.Exists("Video", "PH_ExtraParam"))
|
||||
iniFile.Get("Video", "PH_ExtraParam", &iPhackvalue[3], 0);
|
||||
if (iniFile.Exists("Video", "PH_ZNear"))
|
||||
iniFile.Get("Video", "PH_ZNear", &sPhackvalue[0], "");
|
||||
if (iniFile.Exists("Video", "PH_ZFar"))
|
||||
iniFile.Get("Video", "PH_ZFar", &sPhackvalue[1], "");
|
||||
if (iniFile.Exists("Video", "UseNativeMips"))
|
||||
iniFile.Get("Video", "UseNativeMips", &bUseNativeMips);
|
||||
if (iniFile.Exists("Video", "ZTPSpeedupHack"))
|
||||
iniFile.Get("Video", "ZTPSpeedupHack", &bZTPSpeedHack);
|
||||
if (iniFile.Exists("Video", "DlistCachingEnable"))
|
||||
iniFile.Get("Video", "DlistCachingEnable", &bDlistCachingEnable);
|
||||
iniFile.GetIfExists("Video_Hardware", "VSync", &bVSync);
|
||||
iniFile.GetIfExists("Video_Settings", "wideScreenHack", &bWidescreenHack);
|
||||
iniFile.GetIfExists("Video_Settings", "AspectRatio", &iAspectRatio);
|
||||
iniFile.GetIfExists("Video_Settings", "Crop", &bCrop);
|
||||
iniFile.GetIfExists("Video_Settings", "UseXFB", &bUseXFB);
|
||||
iniFile.GetIfExists("Video_Settings", "UseRealXFB", &bUseRealXFB);
|
||||
iniFile.GetIfExists("Video_Settings", "UseNativeMips", &bUseNativeMips);
|
||||
|
||||
iniFile.GetIfExists("Video_Settings", "SafeTextureCache", &bSafeTextureCache);
|
||||
iniFile.GetIfExists("Video_Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples);
|
||||
|
||||
iniFile.GetIfExists("Video_Settings", "ShowFPS", &bShowFPS);
|
||||
iniFile.GetIfExists("Video_Settings", "OverlayStats", &bOverlayStats);
|
||||
iniFile.GetIfExists("Video_Settings", "OverlayProjStats", &bOverlayProjStats);
|
||||
iniFile.GetIfExists("Video_Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions);
|
||||
iniFile.GetIfExists("Video_Settings", "DLOptimize", &iCompileDLsLevel);
|
||||
iniFile.GetIfExists("Video_Settings", "DumpTextures", &bDumpTextures);
|
||||
iniFile.GetIfExists("Video_Settings", "HiresTextures", &bHiresTextures);
|
||||
iniFile.GetIfExists("Video_Settings", "DumpEFBTarget", &bDumpEFBTarget);
|
||||
iniFile.GetIfExists("Video_Settings", "DumpFrames", &bDumpFrames);
|
||||
iniFile.GetIfExists("Video_Settings", "FreeLook", &bFreeLook);
|
||||
iniFile.GetIfExists("Video_Settings", "UseFFV1", &bUseFFV1);
|
||||
iniFile.GetIfExists("Video_Settings", "AnaglyphStereo", &bAnaglyphStereo);
|
||||
iniFile.GetIfExists("Video_Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation);
|
||||
iniFile.GetIfExists("Video_Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle);
|
||||
iniFile.GetIfExists("Video_Settings", "EnablePixelLigting", &bEnablePixelLigting);
|
||||
iniFile.GetIfExists("Video_Settings", "EnablePerPixelDepth", &bEnablePerPixelDepth);
|
||||
|
||||
iniFile.GetIfExists("Video_Settings", "ShowShaderErrors", &bShowShaderErrors);
|
||||
iniFile.GetIfExists("Video_Settings", "MSAA", &iMultisampleMode);
|
||||
iniFile.GetIfExists("Video_Settings", "EFBScale", &iEFBScale); // integral
|
||||
|
||||
iniFile.GetIfExists("Video_Settings", "DstAlphaPass", &bDstAlphaPass);
|
||||
|
||||
iniFile.GetIfExists("Video_Settings", "TexFmtOverlayEnable", &bTexFmtOverlayEnable);
|
||||
iniFile.GetIfExists("Video_Settings", "TexFmtOverlayCenter", &bTexFmtOverlayCenter);
|
||||
iniFile.GetIfExists("Video_Settings", "WireFrame", &bWireFrame);
|
||||
iniFile.GetIfExists("Video_Settings", "DisableLighting", &bDisableLighting);
|
||||
iniFile.GetIfExists("Video_Settings", "DisableTexturing", &bDisableTexturing);
|
||||
iniFile.GetIfExists("Video_Settings", "DisableFog", &bDisableFog);
|
||||
|
||||
iniFile.GetIfExists("Video_Settings", "EnableOpenCL", &bEnableOpenCL);
|
||||
|
||||
iniFile.GetIfExists("Video_Enhancements", "ForceFiltering", &bForceFiltering);
|
||||
iniFile.GetIfExists("Video_Enhancements", "MaxAnisotropy", &iMaxAnisotropy); // NOTE - this is x in (1 << x)
|
||||
iniFile.GetIfExists("Video_Enhancements", "PostProcessingShader", &sPostProcessingShader);
|
||||
iniFile.GetIfExists("Video_Enhancements", "Enable3dVision", &b3DVision);
|
||||
|
||||
iniFile.GetIfExists("Video_Hacks", "EFBAccessEnable", &bEFBAccessEnable);
|
||||
iniFile.GetIfExists("Video_Hacks", "DlistCachingEnable", &bDlistCachingEnable);
|
||||
iniFile.GetIfExists("Video_Hacks", "EFBCopyEnable", &bEFBCopyEnable);
|
||||
iniFile.GetIfExists("Video_Hacks", "EFBCopyDisableHotKey", &bOSDHotKey);
|
||||
iniFile.GetIfExists("Video_Hacks", "EFBToTextureEnable", &bCopyEFBToTexture);
|
||||
iniFile.GetIfExists("Video_Hacks", "EFBScaledCopy", &bCopyEFBScaled);
|
||||
iniFile.GetIfExists("Video_Hacks", "EFBCopyCacheEnable", &bEFBCopyCacheEnable);
|
||||
iniFile.GetIfExists("Video_Hacks", "EFBEmulateFormatChanges", &bEFBEmulateFormatChanges);
|
||||
|
||||
iniFile.GetIfExists("Video_Hardware", "Adapter", &iAdapter);
|
||||
|
||||
|
||||
iniFile.GetIfExists("Video", "ForceFiltering", &bForceFiltering);
|
||||
iniFile.GetIfExists("Video", "MaxAnisotropy", &iMaxAnisotropy); // NOTE - this is x in (1 << x)
|
||||
iniFile.GetIfExists("Video", "EFBCopyEnable", &bEFBCopyEnable);
|
||||
iniFile.GetIfExists("Video", "EFBCopyDisableHotKey", &bOSDHotKey);
|
||||
iniFile.GetIfExists("Video", "EFBAccessEnable", &bEFBAccessEnable);
|
||||
iniFile.GetIfExists("Video", "EFBToTextureEnable", &bCopyEFBToTexture);
|
||||
iniFile.GetIfExists("Video", "EFBScaledCopy", &bCopyEFBScaled);
|
||||
iniFile.GetIfExists("Video", "SafeTextureCache", &bSafeTextureCache);
|
||||
iniFile.GetIfExists("Video", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples);
|
||||
|
||||
iniFile.GetIfExists("Video", "MSAA", &iMultisampleMode);
|
||||
iniFile.GetIfExists("Video", "EFBScale", &iEFBScale);
|
||||
iniFile.GetIfExists("Video", "DstAlphaPass", &bDstAlphaPass);
|
||||
iniFile.GetIfExists("Video", "UseXFB", &bUseXFB);
|
||||
iniFile.GetIfExists("Video", "UseRealXFB", &bUseRealXFB);
|
||||
iniFile.GetIfExists("Video", "ProjectionHack", &iPhackvalue[0]);
|
||||
iniFile.GetIfExists("Video", "PH_SZNear", &iPhackvalue[1]);
|
||||
iniFile.GetIfExists("Video", "PH_SZFar", &iPhackvalue[2]);
|
||||
iniFile.GetIfExists("Video", "PH_ExtraParam", &iPhackvalue[3]);
|
||||
iniFile.GetIfExists("Video", "PH_ZNear", &sPhackvalue[0]);
|
||||
iniFile.GetIfExists("Video", "PH_ZFar", &sPhackvalue[1]);
|
||||
iniFile.GetIfExists("Video", "UseNativeMips", &bUseNativeMips);
|
||||
iniFile.GetIfExists("Video", "ZTPSpeedupHack", &bZTPSpeedHack);
|
||||
iniFile.GetIfExists("Video", "DlistCachingEnable", &bDlistCachingEnable);
|
||||
|
||||
VerifyValidity();
|
||||
}
|
||||
@ -186,8 +222,9 @@ void VideoConfig::GameIniLoad(const char *ini_file)
|
||||
void VideoConfig::VerifyValidity()
|
||||
{
|
||||
// TODO: Check iMaxAnisotropy value
|
||||
if (iAdapter >= backend_info.Adapters.size()) iAdapter = 0;
|
||||
if (!backend_info.bSupportsEFBToRAM) bCopyEFBToTexture = true;
|
||||
if (iMultisampleMode >= (int)backend_info.AAModes.size()) iMultisampleMode = 0;
|
||||
if (iMultisampleMode < 0 || iMultisampleMode >= (int)backend_info.AAModes.size()) iMultisampleMode = 0;
|
||||
if (!backend_info.bSupportsRealXFB) bUseRealXFB = false;
|
||||
if (!backend_info.bSupports3DVision) b3DVision = false;
|
||||
if (!backend_info.bSupportsFormatReinterpretation) bEFBEmulateFormatChanges = false;
|
||||
@ -261,6 +298,85 @@ void VideoConfig::Save(const char *ini_file)
|
||||
iniFile.Save(ini_file);
|
||||
}
|
||||
|
||||
void VideoConfig::GameIniSave(const char* default_ini, const char* game_ini)
|
||||
{
|
||||
// wxWidgets doesn't provide us with a nice way to change 3-state checkboxes into 2-state ones
|
||||
// This would allow us to make the "default config" dialog layout to be 2-state based, but the
|
||||
// "game config" layout to be 3-state based (with the 3rd state being "use default")
|
||||
// Since we can't do that, we instead just save anything which differs from the default config
|
||||
// TODO: Make this less ugly
|
||||
|
||||
VideoConfig defCfg;
|
||||
defCfg.Load(default_ini);
|
||||
|
||||
IniFile iniFile;
|
||||
iniFile.Load(game_ini);
|
||||
|
||||
#define SET_IF_DIFFERS(section, key, member) { if ((member) != (defCfg.member)) iniFile.Set((section), (key), (member)); else iniFile.DeleteKey((section), (key)); }
|
||||
|
||||
SET_IF_DIFFERS("Video_Hardware", "VSync", bVSync);
|
||||
SET_IF_DIFFERS("Video_Settings", "wideScreenHack", bWidescreenHack);
|
||||
SET_IF_DIFFERS("Video_Settings", "AspectRatio", iAspectRatio);
|
||||
SET_IF_DIFFERS("Video_Settings", "Crop", bCrop);
|
||||
SET_IF_DIFFERS("Video_Settings", "UseXFB", bUseXFB);
|
||||
SET_IF_DIFFERS("Video_Settings", "UseRealXFB", bUseRealXFB);
|
||||
SET_IF_DIFFERS("Video_Settings", "UseNativeMips", bUseNativeMips);
|
||||
|
||||
SET_IF_DIFFERS("Video_Settings", "SafeTextureCache", bSafeTextureCache);
|
||||
SET_IF_DIFFERS("Video_Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples);
|
||||
|
||||
SET_IF_DIFFERS("Video_Settings", "ShowFPS", bShowFPS);
|
||||
SET_IF_DIFFERS("Video_Settings", "OverlayStats", bOverlayStats);
|
||||
SET_IF_DIFFERS("Video_Settings", "OverlayProjStats", bOverlayProjStats);
|
||||
SET_IF_DIFFERS("Video_Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions);
|
||||
SET_IF_DIFFERS("Video_Settings", "DLOptimize", iCompileDLsLevel);
|
||||
SET_IF_DIFFERS("Video_Settings", "DumpTextures", bDumpTextures);
|
||||
SET_IF_DIFFERS("Video_Settings", "HiresTextures", bHiresTextures);
|
||||
SET_IF_DIFFERS("Video_Settings", "DumpEFBTarget", bDumpEFBTarget);
|
||||
SET_IF_DIFFERS("Video_Settings", "DumpFrames", bDumpFrames);
|
||||
SET_IF_DIFFERS("Video_Settings", "FreeLook", bFreeLook);
|
||||
SET_IF_DIFFERS("Video_Settings", "UseFFV1", bUseFFV1);
|
||||
SET_IF_DIFFERS("Video_Settings", "AnaglyphStereo", bAnaglyphStereo);
|
||||
SET_IF_DIFFERS("Video_Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation);
|
||||
SET_IF_DIFFERS("Video_Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
|
||||
SET_IF_DIFFERS("Video_Settings", "EnablePixelLigting", bEnablePixelLigting);
|
||||
SET_IF_DIFFERS("Video_Settings", "EnablePerPixelDepth", bEnablePerPixelDepth);
|
||||
|
||||
SET_IF_DIFFERS("Video_Settings", "ShowShaderErrors", bShowShaderErrors);
|
||||
SET_IF_DIFFERS("Video_Settings", "MSAA", iMultisampleMode);
|
||||
SET_IF_DIFFERS("Video_Settings", "EFBScale", iEFBScale); // integral
|
||||
|
||||
SET_IF_DIFFERS("Video_Settings", "DstAlphaPass", bDstAlphaPass);
|
||||
|
||||
SET_IF_DIFFERS("Video_Settings", "TexFmtOverlayEnable", bTexFmtOverlayEnable);
|
||||
SET_IF_DIFFERS("Video_Settings", "TexFmtOverlayCenter", bTexFmtOverlayCenter);
|
||||
SET_IF_DIFFERS("Video_Settings", "WireFrame", bWireFrame);
|
||||
SET_IF_DIFFERS("Video_Settings", "DisableLighting", bDisableLighting);
|
||||
SET_IF_DIFFERS("Video_Settings", "DisableTexturing", bDisableTexturing);
|
||||
SET_IF_DIFFERS("Video_Settings", "DisableFog", bDisableFog);
|
||||
|
||||
SET_IF_DIFFERS("Video_Settings", "EnableOpenCL", bEnableOpenCL);
|
||||
|
||||
SET_IF_DIFFERS("Video_Enhancements", "ForceFiltering", bForceFiltering);
|
||||
SET_IF_DIFFERS("Video_Enhancements", "MaxAnisotropy", iMaxAnisotropy); // NOTE - this is x in (1 << x)
|
||||
SET_IF_DIFFERS("Video_Enhancements", "PostProcessingShader", sPostProcessingShader);
|
||||
SET_IF_DIFFERS("Video_Enhancements", "Enable3dVision", b3DVision);
|
||||
|
||||
SET_IF_DIFFERS("Video_Hacks", "EFBAccessEnable", bEFBAccessEnable);
|
||||
SET_IF_DIFFERS("Video_Hacks", "DlistCachingEnable", bDlistCachingEnable);
|
||||
SET_IF_DIFFERS("Video_Hacks", "EFBCopyEnable", bEFBCopyEnable);
|
||||
SET_IF_DIFFERS("Video_Hacks", "EFBCopyDisableHotKey", bOSDHotKey);
|
||||
SET_IF_DIFFERS("Video_Hacks", "EFBToTextureEnable", bCopyEFBToTexture);
|
||||
SET_IF_DIFFERS("Video_Hacks", "EFBScaledCopy", bCopyEFBScaled);
|
||||
SET_IF_DIFFERS("Video_Hacks", "EFBCopyCacheEnable", bEFBCopyCacheEnable);
|
||||
SET_IF_DIFFERS("Video_Hacks", "EFBEmulateFormatChanges", bEFBEmulateFormatChanges);
|
||||
|
||||
SET_IF_DIFFERS("Video_Hardware", "Adapter", iAdapter);
|
||||
|
||||
iniFile.Save(game_ini);
|
||||
}
|
||||
|
||||
|
||||
// TODO: remove
|
||||
extern bool g_aspect_wide;
|
||||
|
||||
|
Reference in New Issue
Block a user